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My Care-O-Meter Reads ….. Zero. Sorry :’D
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This reply was modified 6 years, 10 months ago by
xxVALIANTxx.
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This reply was modified 6 years, 10 months ago by
xxVALIANTxx.
I’m sure the dev can fix any silly glitch that has been happening there . Let him release another map and some more content already !
I haven’t had any problems with this glitch but I always make an outer layer . A wall then a walkway then another wall . So that if they glitch in. All they can do is bounce between the outside and the little lane you made. At least I believe this has fixed this problem.
Try it out !
Nah I like the idea of Wellington it has it’s good use. Especially if you need to stay away from the psychopaths a little bit LOL.
In my experience I find that people will complain about anything. You can hand someone a 100$ bill and one of the first thoughts will be how Ben Franklin’s face doesn’t look right. That’s just the world . Full of bologna blah blah blah .
Lmao +1
+1
Lol people should not have to rely on killing others and raiding to get gear and resources so im glad there has been measures taken against PvP players it is necessary . Dont be LAZY go out and get ur own S!#%.
Its sad when you see good people quit because of bullies, it ruins the longevity of servers . But then again maybe to some this is their goal .. I hope the evil ones find peace within themselves. this game is great and should be enjoyed by all kind of players PvP , Farmers , Role players, etc.
ty for the support on this 🙂
+1
I’d love one too so far everyone I asked loves the idea .
How cool would it be to go grind floor to floor of the underworld with your friends and not feel any kind of way about who gets what kills as you go.
Who likes grinding alone just so you can get proper Myst out the deal ? When I first joined this game one of my favorite things to do was to go to the Underworld and see how far I could go with my buddy. After awhile it became a separate ordeal just so you can maximize the Myst you get for the time spent down there.
Hey Hey Hey , No Fighting ! 🙂
I’d like the developer to see how much genuine interest there is in this concept. I’m really glad there has been so much feedback and rebuttals regarding the way it can be done.
Alot of good points made. Im sure there is a way to calculate it so that abuse of power leveling people doesn’t happen. In my experience, I’ve seen people find a way to abuse pretty much anything they can . So I imagine it would be expected people will try. The dev can always make adjustments as he sees fit according to what people are doing with it. Just like he does anything else he makes changes to (towers/road tile digging etc)
+1 in-game map would be nice ! Even if it isn’t on the hub because lack of screen space. Maybe a map item ? Where you use it and it shows you the birds eye view of Galebrook with an arrow showing where you are and what direction you face.
THAT would be sick .
I agree lanterns should be able to use to teleport back home from the underground. This was a very enjoyable feature due to becoming overburden quick. Trading large amounts of valuable items and walking to/from someone blows and is dangerous. To prevent raider abuse I agree it should be limited to like no combat or wall hitting for 30 mins ? Some kind of realistic timeframe . To prevent raider abuse but allow consumer use from the underground and deep cave
I think a night / day idea is really cool and to be able to add torches and see light / dark shaded areas .
I think every 10-15 mins might be a little too rapid ? But some kind of timer on it would work if it was paced correctly. Would be enjoyable
Yes I do realize this. If I can recall you were being a little out of line as well 🙂
Designing maps and making content for games is something I’ve always been interested/invested in just never have taken any official studies on it to do something with it.
Sure I’ll email them to see if I can check it out ^^ thanks buddy .
If you need any feedback on things you have made feel free to shoot me some vids/pics I’d be glad to give some constructive criticism.
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This reply was modified 6 years, 10 months ago by
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