ANNIVERSARY UPDATE: FLOWERS AND BOOKCASES
10 years ago today this game was released online for its first day of alpha testing. It seems fitting to release another game changing update. Here is what’s new:
Flowers
Find some flower seeds to plant as decorations! Flower seeds will grow as a random flower type so it may take some trial and error. Digging up your own flowers is easier than digging up your neighbor’s flowers.
Bookcases
Finally a way to fill all blue stars, reduce skill grind, and reach record high levels: Bookcases are not for storing books, they are for consuming them to accrue knowledge and boost your character in ways not previously possible.
Extracting knowledge from a bookcase gives you an ‘inspired’ state. This is a large skill experience multiplier for a period of time, mainly for skills that you have had trouble grinding. For skill experience past level 100 you will gain ‘core experience’ which counts towards your overall level. This allows you to gain experience even if you max every blue star.
Keep in mind the benefit scales based on the average level of all of your skills. This means leveling one of your top skills will only give a small multiplier and possibly no core experience. Though leveling a relatively low level skill will give a massive benefit and the inspire state will last longer.
A bookcase filled with a book can take a day to fill with knowledge, but you can speed up the process with more books. Once the bookcase is full of knowledge you can merge or swap its level with another nearby bookcase (in 4 directions). You will want to leave a little space between bookcases to do this.
Unless you are lucky merging may empty one of the bookcases, especially if it was a high level. You can keep merging until you get a level 32 bookcase for the best inspire bonus. Bookcases can be shared with /allow.
Ninjas
This slippery enemy has been added to deeper floors to stalk you at a distance. They can swap places with nearby enemies and even disarm you.
/nochat command
Turn off all forms of chat (except for party chat) so you will not be disturbed by any kind of unwanted messages. It will persist across sessions, so it can also be useful when setting up accounts for kids.
Some other changes:
- any quest such as the hunting quest now counts for the daily experience bonus quest
- increased monster density on deeper underworld floors
- added push blocks to underworld
- fixed an issue with tower targeting after logging back in
- improved beacon decay mechanics
- some bandage spam moved from chat to notices
- reduced berry bush population
- changed /invite message response for improved privacy
- fixed some item cooldown resets on relog
- further adjusted beacon spawn rate based on server population
- chaos no longer are interested in equipping whips
- total blue star count shows in character stats window
- fixed whirlwind not reaching its full distance on one side
- fixed monster mastery entry for deer and squirrel
- some adjustments were made to infamy calculations for low level players with reincarnations
- other minor bug fixes
I still have plans for Market Square updates, but for now I’m focusing on a new boss due to the bookcase mechanics. Test everything out and send in your feedback. I may make adjustments if necessary. Thanks for your support after all these years, have fun!