Tux

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Viewing 15 posts - 16 through 30 (of 34 total)
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  • in reply to: Reincarnating Inprovement. #3341
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    So I’m not sure what server you play on MrLimit. But I will have to disagree with what you say about needing to boost bonus on reincarnations. You haven’t seen anyone with a good amount of reincarnations. Yes, it takes them longer to get there, however, that 5% bonus adds up. Someone with 50 reincarnations already gets 250% bonus. Giving them a higher bonus would be crazy. 10% would be 500% bonus in 50 reincarnations. There’s so many skills and star levels… 100 reincarnations would be 1000% bonus myst/exp… That would be very unbalanced.

    This is a sandbox game on mobile device also. So there are ALOT of casual players that don’t want to grind out reincarnations. So people shouldn’t be forced to do that.

    in reply to: (Firenerd) exploiting no pvp regulations #3313
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    The issue is, a player can easily not buy skill mastery upgrades so they can stay low level and then just raid other people’s bases without being able to be killed by the high level that owns the house. This pvp system is more complicated than this simple solution can fix. There are lots of ways to exploit this system and nobody would want to get high level if they can’t stop bad players/trolls/griefers that purposely stay low level.

    in reply to: Runes #3274
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    Would you like us to wipe your butt for you also?

    Why would you want to take the fun out of end game? There’s nothing left to do if everything is just handed to you.

    Perhaps you should consider playing Hello Kitty Adventures Online?

    in reply to: Tribe Defense and gems #3249
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    I have to disagree with your opinion that enchanting and gems is extremely overpriced. This is end game territory. If you make everything cheap and easy, what do you have left in the end game? Nobody said you need top of the notch enchants. This should be something you have to work hard for. If you want everything easy, please go play hello kitty adventures online.

    in reply to: pvp and zoning #3191
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    So on US East server, people were discussing that they want a safe place to trade. It seems like a majority of people want the Market Square map to be a Non-PVP zone. Then they can trade safely in a neutral zone.

    However, this can be abused by griefers and murderers because you can enter Market Square from any West Edge of Galebrook. So these griefers and murderers can just escape to the non-pvp zone so easily. To fix this, I believe that players shouldn’t be able to change zones/maps when they are in combat. It would be like how you can’t use an Escape Lantern to get away when you’re in combat. I think this would be fair.

    in reply to: Archery is WAY too hard to get as best skill #3173
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    I can get on board to being able to train archery on training dummies. That should work since you can train everything else but fists.

    in reply to: Archery is WAY too hard to get as best skill #3171
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    I have to disagree with this. Archery is probably the best combat weapon as it has the furthest range and you can easily run and kill other players. If this was made to be so easy to level, then it’ll make anyone without a bow useless. Everyone will be a bow user, why even bother having other weapons?

    Yes, you use lots of arrows, but count how many hits another weapon has to do and it’ll be comparable to how many arrows you have to go through. If you choose to go the route of a bow user, you have to deal with arrows.

    in reply to: Chaos Level Limits for New servers #3162
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    See you guys were able to do it with using your brains instead of just trying to fight it right out. You didn’t need admin to get rid of them for you. Must feel really good you guys were able to take it down yourselves right?

    in reply to: Chaos Level Limits for New servers #3147
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    Chaos npcs are really easy to kill at low levels. There is also a max of how many can be alive at a time. Once this limit gets reached, you won’t spawn anymore chaos npcs from opening those chests. I know there are players on West that have been killing the low level chaos npcs. So the issue really is, someone decided to open these chests when everyone first started and didn’t have time to kill the chaos npcs that spawned. You really don’t need a 1/3 chance of spawning. The only issue right now are the high level chaos npcs that nobody can kill “yet”.

    Just trap the chaos npcs and keep the busy for a while. Build walls and walls around them until you get strong enough to kill it. Make towers around the walls when its trapped and it’ll eventually die. You guys can pull together as a community and take it down. Have confidence in yourselves as gamers and accept the challenge.

    in reply to: Chaos Level Limits for New servers #3145
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    Hmmm not sure about that.. I know that if you attacked it once, it’ll remember and holds a grudge. That’s how the AI was made. So it’ll always attack you if it sees you if you ever once attacked it. I know chaos npcs will attack bases of people that they want to attack. I think they’re suppose to go after certain items too not quite sure.

    I think if you reincarnate or ever hit lvl 60, you get targeted also. Even if you’re no longer lvl 60… I could be wrong about this though. I thought I read it somewhere.

    in reply to: Chaos Level Limits for New servers #3143
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    Taking a look at the screenshot, is that damage number 222 photoshopped? The number looks weird and the damage number under it only says 22. So it looks like it’s really only doing 22 damage.

    in reply to: Chaos Level Limits for New servers #3141
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    I don’t think removing a challenge really makes sense in a game. These npcs don’t attack unless you’re lvl 60+ or you attack them first. I’ve seen west server and on the first night it was opened some genius decided to release chaos npcs. I mean there are consequences for wanting that gold piece from those chests. At most I would say limit the max level to 100 instead of 150 for now. But not 10 levels less than the max level person on the server. That would only be lvl 50 and that’s too easy. Chaos npcs are made to challenge players.

    You can always live in the market so you won’t get attacked by chaos npcs.

    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    I don’t think backstabbing is going to work since we already have the “glowing” rune that bypasses armor. It would be too OP if we had backstab and glowing.

    Think arrows are fine the way they are now, maybe add another bow but really archery is really good already since it has the biggest range. I don’t think having a chance to pick up arrows you shoot at people makes sense. Maybe if it misses the player/mob, but if it hits then it should probably break.

    in reply to: We need new server for android #3038
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    Enable is actually a new player also. I believe he’s been playing for about a week or so.

    in reply to: walls torn down in a matter of minutes #2891
    Tux

    Lvl 120 USEast
    Polar Bear
    Posts: 36

    Was this looked into and the cracked wall was really low health? A new player shouldn’t be able to break even a 50% wall in a matter of minutes. I spoke to playerxyz and he said he only built his house one day before. So the walls should not have decayed so low that a decently new player should be able to break it in a few minutes.

    • This reply was modified 7 years, 7 months ago by  Tux.
Viewing 15 posts - 16 through 30 (of 34 total)