Paisley

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Viewing 15 posts - 256 through 270 (of 332 total)
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  • in reply to: Tribe towers, and infamy #8459
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    +1, I hesitated to execute someone last night due to that, wasn’t worth it.

    in reply to: Bug on phone controls #8446
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    I have run into this on mobile as well, I have just learned to slow down a bit to avoid dropping the thing I’m trying to use. This is challenging when you’re in a panic though, so if its fixable I’d love to see it fixed. Ill continue to go to UW until its fixed tho 🙂

    in reply to: stair traps becoming a big issue. #8445
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    that would make sense, I’ve seen some stairs tucked in behind walls and around corners before that would have been easy to miss. Not a bug, then, just gotta watch for that stuff 🙂

    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    I have run into this too but not frequently recently, it is highly irritating though. Unlike some things that I know the cause of (like switching to discord while playing causing me to lag for 2-3 minutes on a bad day) but the log out – user already logged in this is especially aggravating.

    in reply to: PVP Suggestion… #8443
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    I think a slow-down restriction for jumping maps for those with infamy would be good, but not those without. It keeps cowards that start fighting you and start losing from fleeing as easily, but would still allow those being attacked who are passive to use it as a means to escape (I’m a runner…would prefer not to lose map jumping as a means of escape)

    in reply to: Kay… So you love pie eh? Well…. #8442
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    salmonberry pie, salmonberry pie, if I don’t get some I think I’m gonna die, give away the green grass give away the sky, but don’t take away my salmonberry pie.

    plagiarism fair-use ftw.

    in reply to: Dev: Give us a real PVE/PVP flag #8441
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    you guys use pk for lazy and cheap training (lv 50 vs lv 5) and you use it for very lazy “solution”

    “you guys”?? you have taken every responder and lumped them into the same person. I begin to feel like that to you everyone who disagrees with this thread wants to kill level 5s… yet you’ve heard from various people who DONT want to kill level 5s who also want pvp. Diplomacy is *always* the first answer to issues but apparently you have not seen this fail enough to understand that sometimes running someone off the server entirely is the answer. And yes, they come back, and yes, they grief more, and eventually…they go away – they always do, because they cannot live in a hostile environment in which they are not welcomed by anyone and cannot get ahead. Stop lumping everyone in with the people that you do not like, and start actually reading, accept that many, many players are content with the systems in place in the game that they chose to start playing. I don’t go on Farmville forums and start posting about how it would be really great if we could just kill people, and then every time someone says “no, I think it would be best if we did not have that option” tell them that they are somehow lesser for not wanting to kill others. Its the same thing in reverse here, you are playing a game that does X and you want it to be Y, and anyone who doesn’t want Y is a jerk. That’s the takeaway, and I think I need to stop even reading these.

    in reply to: Compost and Decorative Gardens #8369
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    +1 on gardens, and cats, and alpaca’s….so +3

    in reply to: Dev: Give us a real PVE/PVP flag #8368
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    What are you guys so afraid of? That cannon fodder for your assassin sklling might run out?

    … griefers, I’m afraid of griefers.

    With exceedingly rare exceptions I do not PVP. I don’t like being PVPd, but I accept that the moment I step out of my base someone *might* kill me and that that same person might do so again and again. Levels and items are replaceable, and if I were getting constantly harassed via PVP (generally because of something I did, seriously) to the extent that the entire server or large portions of it wanted me gone, I would just start over. In general, though, I am irritated far, far more by griefers than getting killed and a PVE server does not solve this at all. In order for a PVe server to solve for this, nobody would ever be able to go within range of anyone else’s house, or items or make roads or walls. We’re talking an entire world of wellington but without having to spend myst? No thanks. Wellington is sufficient for this, and it STILL gets griefed.

    The world does not turn around me. The game is PVP, I knew that coming in, if I couldn’t deal with it I would have left and gone back to a less stressful game.

    in reply to: “Seven Days To ..” servers. #8366
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    its a neat idea, kind of like the server that ran for 90 days (ish…I don’t even recall exactly) but far more compressed. It would be a good place for those that play nonstop to get out some frustrations lol

    in reply to: Mysterious Death! #8365
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    you can’t die of hunger. I think there’s no message if you die on a trap, though I cant imagine someone finding you standing there and pushing you onto a trap though – certainly someone else has run into this?

    in reply to: stair traps becoming a big issue. #8363
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    not sure this is bug abuse, sounds more like someone using the game mechanics in a devious way, which isn’t against the rules really.

    you can push another user if you have /pvp off, I thought, though the towers will hit you as soon as you move off the stairs so its pointless I suppose. I don’t really understand your description of how this looks like a nature tile though. I saw someone use a raft to disguise stairs once, but if it legit looks like a nature tile that may indeed be a bug.

    in reply to: Suggestion Player health #8250
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    that would work too! just a subtle change to the placement to differentiate between yourself and others 🙂

    in reply to: is there a way to turn desert spots to dirt #8249
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    if it works like the arctic area (which I suspect it does) then no, can’t be turned to dirt, which impedes farming somewhat

    in reply to: Best skill reinc? #8235
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    I’d second the vote for explore, and then maybe cooking or foraging. Exploration helps you move quickly, which may help in travelling to gather supplies in the future; foraging will help you gather herbs for cooking, and cooking will allow you to make food that boosts xp gain which in turn will help you get stars in other skills later. They’re definitely more of a “skiller” set of stars to have, and not really combat, but you’ll gain combat as you go regardless, and being able to move fast and cook good food are definitely helpful

Viewing 15 posts - 256 through 270 (of 332 total)