Forum Replies Created
-
AuthorPosts
-
You forgot to mention half your base is grass, and not tiled floor.
Three of us came to check it out and all came to the same conclusions.
Either your items were eaten by nature,
Your towers were off and someone roped in from underground,
Your brother got a hold of your account
I believe the first two are what happened, mainly the first listed.
Hey man sorry to hear that. I know what it’s like to trust someone and have that trust broken. Lots do.
But that feature is just something we don’t need.
Best things to do:
Build a tribe vault and store things you don’t want touched.
Vetting people and be less welcoming
While no one likes to be raided, killed, or have towers drained.
They are all within the rules of the game and mechanics.
The only current game rules are report bugs, and do not exploit them.
Bow has it’s advantages and disadvantages
They all do.
Let’s take a look at a bow.
50 arrows cost 1 feather and 20 wood. 50 isn’t much, you can go through that pretty quickly if your archery isn’t very high due to low damage.
Even so, using bow in uw it is easy to get through a couple thousand arrows. Let’s say 1,000 arrows. That’s 20 feathers and what, 400 wood? So about 10 small trees.
That can become costly and take time to gather both.
A bow wouldn’t stand a chance against someone with good shield block and say heavy armor, and dagger.
Dagger is very OP. It’s my favorite weapon of choice, and is the same for most people.
Bow doesn’t need a nerf.
Iron dagger has +15 attack
Short bow has +5
Those who get melted in pvp just don’t have enough armor or shield block to counter.
Also if you use a bow deep in underworld you will most likely die. Trust me. You just haven’t been deep enough to see. So many summoners, ghosts, creepers, dire wolf, all trying to trap you in and coming at you. It’s scary. The best defense is good armor levels and shield block to take all the damage. And face tank them all :).
Also tentacles, mages, archmages.
Specially tentacles. Not bow friendly.I have thought of a solution to the road blocking / griefing.
World objects created by you are easily destroyed.
World objects created by other players are not.
Roads are a type of world object.
Why not make it so roads are not easily dug up unless they are dug up by the person who placed them.
For the sake of mobile and PC users I think we need double-tap and double-click to use or equip an item.
November 22, 2017 at 4:11 pm in reply to: Suggestions: System Chat Toggle, Clear Tower Names, /ignore features #4029New Chat Suggestion: We already have an arrow to go to current chat messages.
Why not a smaller or same size arrow, when scrolling up to previous chat, it appears so when clicked, it goes to the oldest messages displayed in chat?
Sometimes we all AFK and miss a lot of chat.
It is a pain, on mobile, and on PC to scroll alll the way back up.
Thanks!
-
This reply was modified 7 years, 5 months ago by
irukandji.
I apologize but I will have to disagree with this suggestion.
Shroomies and their range is fine how it is.
It presents a challenge. One not too hard to overcome.
If we keep taking all the challenges out of this game, it will become too easy and boring.
Once you play enough, and gain more experience with the game they will be easy for you.
Just have to search for them, and take them out first.
Try not to get trapped between mobs, take them out one by one etc.
I agree a ‘Test Server’ would be good. While the game is still in beta, yes. One would still be good.
What will we do when the game is on full release?
We would definitely need some form of test server then.
Maybe open for a week, maybe for 24 hours.
One that all items, levels, stats, everything carries over.
Game plays as normal.
The catch?
While game plays as normal, any and everything that happens in the test server, does not carry over to the ‘real servers’ (not test servers).
-
This reply was modified 7 years, 5 months ago by
irukandji.
If towers can shoot over structures in Market.
Those who have rented homes will be attacked going to and from, and inside them?
I have noticed those with infamy who spawn at crossroads take heavy damage.
And coming from crossroads to market square.
-
This reply was modified 7 years, 5 months ago by
irukandji.
November 8, 2017 at 2:22 am in reply to: Suggestions: System Chat Toggle, Clear Tower Names, /ignore features #3522Just to recap. I think the delay should be the same for all. If it is different, it can be easily abused.
Yeah macro slots would be a nice addition for them as well.
-
This reply was modified 7 years, 5 months ago by
-
AuthorPosts