irukandji

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Viewing 15 posts - 61 through 75 (of 101 total)
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  • in reply to: Soo… 'bout these repair changes.. #4869
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    We should go back to no AoE repair.

    Repair structures/walls one at a time.

    Then no one can complain at this change.

    @admin Please make this happen.

    At the very least, a day or a few.

    Thanks!

    • This reply was modified 7 years, 3 months ago by  irukandji.
    in reply to: Missing diamonds #4861
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    The options for diamonds:
    $9.99 • 30 • 1 month supporter status
    $24.99 • 90 • 3 months • 15 extra diamonds!
    $49.99 • 180 • 6 months • 30 extra diamonds!
    $99.99 • 365 • 12 months • 65 extra diamonds!

    Say you just pay $9.99 and refill it every month for 3 months = $30

    You can spend $5 less and just purchase the $24.99

    1 month = 30 diamonds = $10
    half a month = 15 days / diamonds = $5

    So with $24.99 you do get 15 extra diamonds vs buying $9.99 every month for 3 months.

    in reply to: Soo… 'bout these repair changes.. #4853
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    //CLOSETHREAD

    That’s a wrap everyone.

    Tux just owned this thread.

    I started not too long before AoE repair.

    AoE repair is still a god send.

    Get out there and mine for flint, or buy it from those who do.

    ////

    in reply to: Soo… 'bout these repair changes.. #4829
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    There are + and – to the decay and repair update.

    + Being now players who join for a week, build large bases and farms, then quit. Leaving little space for new players.
    – People who do play but build way too much.

    – Yeah it will take longer to repair, and use up lots of flint. But flint has been slightly ignored until now.

    If a tribe has a big base, everyone could take turns or do sections I suppose.

    It will give everyone a chance to get a good amount of repair experience, which in turn is good for repairing items quicker 🙂

    in reply to: Suggestion For Eastern Lands #4828
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    A beach would be interesting.

    Mobs:
    – Sea turtles with lots of armor
    – Crabs, also lots of armor. They pinch through armor
    – A kraken Boss mob in water who spins his tentacles dealing AoE damage, and tentacles rise up from the water and attack players
    – Sharks who mainly stay hidden but appear only when to attack

    So many possibilities!

    in reply to: Market square houses #4613
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    No, all items stay in their place.

    Furthermore, if the time runs out on your market square home, anyone can then enter.

    If you happen to be logged out/asleep in the bed, you can be killed, and your items looted

    • This reply was modified 7 years, 4 months ago by  irukandji.
    in reply to: Spamming Pickup, Action, or Use causes disconnects #4592
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    I tested this out on all servers.

    US West seems to be the only one having the issue.

    Did not count clicks or keystrokes though, just did a rapid succession of all three one at a time.

    • This reply was modified 7 years, 4 months ago by  irukandji.
    in reply to: Lag #4488
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    UPDATE: Looks like the server restarts on USE fixed the underworld lag..for now :D.

    in reply to: Lag #4487
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    Can’t even do underworld.

    Lagging, warping around almost every step I take.

    Game freezing

    Le sigh!

    in reply to: US East: Lots of Lag #4387
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    Yeah underworld lag is the worst.

    It can take 5x to just get around a wall lol.

    Not to mention entering the same room a few times.

    • This reply was modified 7 years, 4 months ago by  irukandji.
    in reply to: Request on ban/mute OrigamiTobii USE #4346
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    https://imgur.com/a/3oTIH

    • This reply was modified 7 years, 4 months ago by  irukandji.
    • This reply was modified 7 years, 4 months ago by  irukandji.
    in reply to: Request on ban/mute OrigamiTobii USE #4342
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    I have him muted but this was posted on the Discord so leaving it here.

    • This reply was modified 7 years, 4 months ago by  irukandji.
    in reply to: bug: item dissapearing in uw #4257
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    I’ve had this happen also

    in reply to: Suggestion: Programable keybinds #4208
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    I agree. Would be good to have

    This happens to be also

    Also after you learn an ability and have a mix of I, II and III of that and other abilities, it’s easy to forget if you have a I, II or III learned in that ability.

    So I suggest having on the ability graphic box a I, II, III etc to let you know which it is.

    It’s frustrating not knowing lol.

    in reply to: Suggestion: Items on tables please #4200
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    This sounds like a great idea.

    Would give more use to tables

Viewing 15 posts - 61 through 75 (of 101 total)