Enzymes

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Viewing 15 posts - 46 through 60 (of 61 total)
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  • in reply to: Clarification on Reincarnation #5078
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Flag’s explanation seems correct according to my experiences. It’s easy to verify hunting xp simply by using a maxed out weapon.

    This is one of the key misunderstandings about reincarnation. A lot of people argue in favor of ascension because they believe that each blue star decreases the amount of available exp in the game.

    in reply to: Theory Crafting most efficient Reincarnations #5008
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Everyone who reincs develops leveling habits. You’ll start to notice that you fall back on the same methods to get to level 40 again and again. When I’m deciding on what to reinc with, I think about what is going to make the jump from level 40 to my max the easiest. For me, that’s grinding mobs. Therefore my first priority was getting blue stars in hunting, spear, and heavy armor. They are all very easy to level and now even as a newb I don’t have to worry about being killed by random mobs.

    After that is out of the way we all have our preferences, mine are in the following order:
    -Crafting
    -Construction

    While mining and chopping seem important, you can use a lot of modifiers on your gear to compensate for them.

    in reply to: Thank you Admin. #5000
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    I can’t believe how active Dev has been with communication. After years of silence from Dev’s on Rucoy this level of interaction is astounding and much appreciated.

    in reply to: Item suggestion. #4913
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Love this idea. Battering ram damage should increase for every person that is using it. Thay way you can stack on it.

    in reply to: Leader Boards #4899
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Clearing my cache worked

    in reply to: Soo… 'bout these repair changes.. #4840
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    I think the Devs have the right idea but just went a little too far in the execution. I really think the decay rate was just sped up too much and the flint usage was increased too much. This update just needs some fine tuning to find a happy medium. We are going to have to reduce base sizes either way, it’s becoming problematic for growing the community. I’ve noticed that base maintenance was already taking too much time away from actually playing the game even before the update.

    The things we own end up owning us.

    • This reply was modified 7 years, 3 months ago by  Enzymes.
    in reply to: US WEST have you seen the great wall? #4523
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    I got confirmation that devs are releasing updated maps that allow access from below and above market square to fix the issue without making major changes to how building works in Galebrook. Wall will not be an issue long.

    in reply to: Suggestion door type #4334
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Yes, the possibilities are endless. I second this.

    in reply to: unplayable #4323
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    I’ve gotta say I’ve been really impressed with the community on US WEST. Everyone has been incredibly helpful and neighbors have rallied to my aid on more than one occasion. There is also still a lot of open space as well. Maybe it’s an individual server that is causing the issue.

    in reply to: Depth recall tiles #4322
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Thanks, I had an issue where I couldn’t recall and I assumed it was because of the floor reset. I probably just forgot that I had died.

    in reply to: Fishing in Mystera #4305
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    I would love it if they introduced alternative forms of tackle. Better reels and rods. Maybe a distance rod that goes a couple squares out. This would be good if larger pools of water contained bigger fish towards the center. Plus I like the idea of different qualities of bait.

    in reply to: Us West map #4230
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    Working on mine. Will update over weekend. This could really help with managing our road infrastructure.

    in reply to: Reincarnation Update! #4202
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    You’re not thinking it through, Therieth is right about the unintentional consequence.

    in reply to: Ho Dev! Three feedback questions/topics–no rush. :) #4193
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    I agree across the board but would particularly like to push for the last point. It offers up a much more interesting endgame as we have to become much more involved in the crafting aspect of gaining skill points by necessity.

    in reply to: Recall Tiles #4179
    Enzymes

    Lvl 109 London
    Goblin
    Posts: 70

    And what about depth recall?

Viewing 15 posts - 46 through 60 (of 61 total)