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We all know who you are, might as well show us this damning evidence. 100% guarantee you have nothing.
Honestly, the first 8 Reincs are a grind but DF’s methods are solid. Just don’t blue star in fishing, foraging, or cooking. Save those skills because they are essential to fast leveling. You might inevitably get a single star in one of those but try to spread out how you collect your exp to avoid it.
Exactly, but they get higher bonuses by upgrading since their upgrades are permanent. Reinc players have to lose their upgrades every reinc. Therefore, in the end its pretty much a wash until after 40 reincs. If they added in the bump to your stats every 10 base levels, everyone would receive it.
Thanks for the responses guys!
I agree with @Crown3d, I think in all likelihood there will be changes to the system that increase the benefit of reincarnation. I reincarnate on faith of a future undetermined payoff.
Ascension would get the same thing. This simply suggests that levels should have some affect on stats. Right now, a level 250 player isn’t any stronger than a level 100 player. As it stands, levels don’t factor into player stats.
Keep in mind that reincarnating resets all upgrades as well. This means scholar and sage are constantly starting over. The 5% bonuses don’t overpower the permanent boosts that ascension players always retain from not resetting upgrades. Ascension players actually make more on myst and exp per action than reincarnation players prior to 40 reincs.
Thanks for taking the time to provide such an in depth reply, appreciated.
What are the advantages of using the pots? Does it make a difference to food quality or exp gains? I usually only use pots when adding spices for bonuses.
In rucoy you had to be holding a certain amount of gold on you (based on your level) in order to pk. When you did, that gold became cursed. If you were killed, you dropped the gold and there was a mad rush by everyone to collect it. When your gold was cursed, you could not put it down; it had to stay in your inventory. That way, you were always risking gold when you PK’d.
Yes, that is accurate.
I’m not worried about me, I planned it out well. I’m just thinking of Deadflag, he already maxed his hunting stars and that makes his path to leveling harder than it needs to be. He should have left some room to use hunting for exp gain. Now UW runs are actually taking away from more profitable exp gains making them more time consuming to the reinc process. For me, UW runs are always making gains towards reinc while I’m gathering resources simultaneously. Refunding stars would allow people to make corrections in situations like these.
Tilling is much faster as you level it up and the higher it is the more worms you get which are essential to fishing levels.
I was just suggesting being able to refund stars that are detrimental to reincs. For example, I purposely keep my hunting blue stars low so that I can always finish off my reinc with hunting. Otherwise I have to collect myst without collecting as much exp at the end of my reinc. If we could refund stars, it would allow us to fine tune our characters. Getting myst in return would just be a bonus.
In the meantime, it would be nice to be able to refund a blue star in exchange for myst to allow players who have been reincarnating since the beginning a chance to fix some of their mistakes.
I talked to Polarstar and he confirmed that maxed out stars eliminate exp. I’m thinking that by the time I reach 200 stars the system will have evolved anyway. I’m sure reincarnation mechanics are not finalized this early in the development of the game.
Good to see they are implementing the Derick nerf we all have been asking for. lol
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