Axle

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Viewing 15 posts - 16 through 30 (of 60 total)
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  • in reply to: After the 10th Millenium #15933
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    yeh its always been that way. not possible to get em all. highest rn is like 260 sumthin so far. n that took her 2yrs so u rly shoudnt worry abt it unles ur planing to spend 3yrs carning.

    in reply to: Terms of Banning a Player #15775
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    the player needs tobe reported buy global. I had a scammer troll doing this to. had to ignore like6 accounts kept making new ones. Reported it and they were able to verify global reports him evry single day many times a day. So they extended his global ban to a week. They also said if he continued it would be a worse punishment. He has continued but i just didnt bother to keep reporting it. Long as the pms stopd from evry new act he made i didnt mind as much.

    I assume ul need sumthing similar to happen for them to do sumthing abt it

    in reply to: 4x Myst cost in wellington?! #15751
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    yeh i just starting repairing to. mine randomly jumped from 1 to 3 cost n nothin new has hapened to act

    in reply to: Wellington getting walled in #15739
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    griefing is against game rules. just message dev directly. usually pretty good abt that stuff from what i hear.

    in reply to: 4x Myst cost in wellington?! #15738
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    if ur alt gos past 1 myst cost its just to skilled. make sure it has no upgrades n low skills. my rep alt has sm2 just for higher repairing and no other upgrades. its level 25 now and still just 1 myst to repair tho building cost is a bit higher but i dont build anymore so idc.

    in reply to: Red Stars #15737
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    idk how far uv progressed but lotta people wanta grind. its to easy. 1% bonus was straight forward i thought.. Ex. 10 red stars is like having 10 blue excpet 10% more effective. so for sin thats 10% more dmg. if it was game changing itd be to unbalanced thats y. its sumthing to do. games wayy to easy. multi coloured stars r 2 in 1 btw… cuz ur forfeiting ur 10..

    in reply to: Red Stars #15717
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    just another layer of grinding. cuz getting 10 blues is to easy. ur essentially carning your mastered skill (10 blue) – permanent buff or 10 yellow temporary buff but can be lost ona deth if exp drops to low, to make it superior then before.

    in reply to: More balanced pvp #15711
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    Agreed. pots should scale with hp. otherwise ur just punishing someone for working hard to upgrade.

    in reply to: SEA2 RELEASED #15685
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    Only reason dev would have to release new server is if population was growin a bunch agn. maybe it is n we just dont kno but y would he tell u that n no1 else?

    in reply to: Simple Tribe Tower Fix #15676
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    Tower atk non imfamous to. They seems to ahve a mood of their own sumtimes

    in reply to: (RoadMap – Ask for Devs) #15675
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    The dev usually puts a bit of info in the end of each update post. There has always been 1 update a month since iv started playing so its regular. But no fixed roadmap no. You can scroll back in old update posts to see whats planned.

    in reply to: Just a couple of suggestions from a little Duck #15655
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    Cool idea. we dont rly need for dmg tho. Damage is all simple math with a modifier. And at the end once you have your attack and ur opponents defence taken into account (if a player then glowing taken into account to) you simple add or subtract up to a max of 10 from the base. so say u do 100dmg flat after all gear skills and factors taken into account. that means ur damage per swing can be anywhere from 90-110 dmg. Thats the rng factor. crits is another story. its just a basic amplifier but im to lazy to explain it lol. cheers.

    in reply to: Farms and Animals #15653
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    You can breed ya. 2 sheep ina pen fed to “breed level” will make a new sheep if the cap hasnt been met. Chikens r similar except u only need 1 chiken and u need it to dropa non stackable fertile egg. other eggs r junk. Feed chickens worm and sheep eat tinder or lettuce.

    in reply to: infamy max by healing #15652
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    yeh thats a must. my alt had the max 14.4k imfamy before i even drained 1 tower the other day.

    in reply to: Farms and Animals #15645
    Axle

    Lvl 349 USWest2
    Goblin
    Posts: 66

    Animals have a 3 day time span to prvent abusing them. If they didnt have a time limit 1player/tribe could hoard every animal up to the server cap and thered be nothing u could do abt it.

    Floor tiles will decay if not conected to a wall. so if any nature tile is by them they will decay over time. clay being the weakest of tiles and stone the strongest/longest lasting.

    There is no way to prevent the decay next to water. it will always decay unless enclosed with walls. water r nature tiles.

Viewing 15 posts - 16 through 30 (of 60 total)