The first is when a random hole opens in the UW there’s no visual indication of it anymore.

Two squares to my character’s left is a hole I fell through twice, but there’s nothing marking it. Which is why I fell through it again the second time.
And the second bug is when you drop a herb into hot water to make dye, the color of the water does not match the dye produced. Woad should be blue, but uses the yellow dye bucket sprite instead. Weld should be yellow, but looks red instead. And I assume madder looks blue instead of red, but I haven’t made any red dye to be positive. 🙂
The color dye you get from the process is correct, the bucket sprite is just the wrong color.
Thanks!