[SEA] Assassin xp not being rewarded for kills

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Viewing 13 posts - 1 through 13 (of 13 total)
  • Author
    Posts
  • #6617


    Polar Bear
    Posts: 34

    Killing players does not award assassin xp. Not sure if this is intentional around low levels but since it’s only low levels fighting low levels right now it should be.

    #6618


    Polar Bear
    Posts: 34

    Just saw this.

    “Players with infamy no longer get skill experience until the infamy wears off.”

    I don’t think you could’ve made a worse change if you actually tried. Prepare for the backlash.

    #6619
    keebo

    Lvl 7 USWest
    Goblin
    Posts: 87

    lol

    #6622
    ion00

    Lvl 74 USEast
    Wolf
    Posts: 21

    Rip PvP players

    #6623


    Turtle
    Posts: 9

    Yeah I figured something was up when i had 7 kills and no assassin xp at all :/

    #6626
    Jenn

    Lvl 7 USEast
    Penguin
    Posts: 3

    I completely understand why Admin, added the 100% skill exp loss. This game is more of community game…not Full PvP game. Whole servers being wiped out..by 1 tribe..a few people. Then that tribe swaps servers.. There is MANY players just killing farmers…UW Divers..(non PvP players basically) and for no reason…or because they are lazy, and don’t want to gather RSS. The punishment is to make the server dominating players, be more choosy on who they kill…or if that person is worth the consequence. TOO MANY PLAYERS, quit this game because of you killers. I have watched dozens leave…because someone doesn’t like another person, so they kill them…over and over…then steals all their items. (Kinda childish). Be more like a pro gamer.. Not referring to you Krill… I’m saying in general.. These players that quit…ultimately hurt our game creator. He loses supporters…
    But…I do agree with Krill some…on the 100% issue. Maybe you could do 30% per kill? Or 50% instead of 100? Or something else completely…
    Sitting on the game for possibly hours..with infamy..and making no progress, is kinda harsh.

    Either way…we will adapt. You have created a great game…a true gem.
    Aloha! ✌❤

    #6646
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    The amount of PvE players heavily outweighs the amount of PvP players.

    Dev, you are losing a great deal of money, and players, because this game is more PvE then PvP.

    Please remove all PvP from the game, so it doesn’t die.

    Thanks

    #6655
    Lunch

    Lvl 150 USEast
    Polar Bear
    Posts: 36

    I wish I started out as a raider, this patch is great for it.

    #6660
    Narcissist

    Lvl 59 USEast
    Goblin
    Posts: 52

    I’m failing to see how this stops anyone with maxed stats Jen. If everything is at 100 exp gain isn’t an issue. This seems like a new server or newer player nerf.

    #6661
    Narcissist

    Lvl 59 USEast
    Goblin
    Posts: 52

    Whole tribes being wiped is usually personal conflicts and not random pvp. So many kills in war. Had infamy twice. Defensive buffs are good and it stops a lot of trolling.

    #6741


    Skeleton
    Posts: 181

    Seems fine to me, and make PvP statues have more of a use – a parallel for the training dummy.

    The max / high stat issue is still a thing that may need a look at, but a (skill?) level range would solve it.

    #6773
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    Worst update ever, thanks dev. Ill continue to kill for gears and resources and just farm myst till my infamy runs out.

    #6812
    xxVALIANTxx

    Lvl 100 USWest
    Skeleton
    Posts: 144

    Lol people should not have to rely on killing others and raiding to get gear and resources so im glad there has been measures taken against PvP players it is necessary . Dont be LAZY go out and get ur own S!#%.

    Its sad when you see good people quit because of bullies, it ruins the longevity of servers . But then again maybe to some this is their goal .. I hope the evil ones find peace within themselves. this game is great and should be enjoyed by all kind of players PvP , Farmers , Role players, etc.

Viewing 13 posts - 1 through 13 (of 13 total)

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