Home › Forums › Mystera Discussion › [SEA] Assassin xp not being rewarded for kills
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April 1, 2018 at 1:18 am #6617
Killing players does not award assassin xp. Not sure if this is intentional around low levels but since it’s only low levels fighting low levels right now it should be.
April 1, 2018 at 2:05 am #6618Just saw this.
“Players with infamy no longer get skill experience until the infamy wears off.”
I don’t think you could’ve made a worse change if you actually tried. Prepare for the backlash.
April 1, 2018 at 3:34 am #6619lol
April 1, 2018 at 5:06 am #6622Rip PvP players
April 1, 2018 at 5:11 am #6623April 1, 2018 at 5:18 am #6626I completely understand why Admin, added the 100% skill exp loss. This game is more of community game…not Full PvP game. Whole servers being wiped out..by 1 tribe..a few people. Then that tribe swaps servers.. There is MANY players just killing farmers…UW Divers..(non PvP players basically) and for no reason…or because they are lazy, and don’t want to gather RSS. The punishment is to make the server dominating players, be more choosy on who they kill…or if that person is worth the consequence. TOO MANY PLAYERS, quit this game because of you killers. I have watched dozens leave…because someone doesn’t like another person, so they kill them…over and over…then steals all their items. (Kinda childish). Be more like a pro gamer.. Not referring to you Krill… I’m saying in general.. These players that quit…ultimately hurt our game creator. He loses supporters…
But…I do agree with Krill some…on the 100% issue. Maybe you could do 30% per kill? Or 50% instead of 100? Or something else completely…
Sitting on the game for possibly hours..with infamy..and making no progress, is kinda harsh.Either way…we will adapt. You have created a great game…a true gem.
Aloha! ✌❤April 1, 2018 at 11:23 am #6646The amount of PvE players heavily outweighs the amount of PvP players.
Dev, you are losing a great deal of money, and players, because this game is more PvE then PvP.
Please remove all PvP from the game, so it doesn’t die.
Thanks
April 1, 2018 at 11:42 am #6655I wish I started out as a raider, this patch is great for it.
April 1, 2018 at 12:15 pm #6660I’m failing to see how this stops anyone with maxed stats Jen. If everything is at 100 exp gain isn’t an issue. This seems like a new server or newer player nerf.
April 1, 2018 at 12:18 pm #6661Whole tribes being wiped is usually personal conflicts and not random pvp. So many kills in war. Had infamy twice. Defensive buffs are good and it stops a lot of trolling.
April 3, 2018 at 1:19 am #6741Seems fine to me, and make PvP statues have more of a use – a parallel for the training dummy.
The max / high stat issue is still a thing that may need a look at, but a (skill?) level range would solve it.
April 3, 2018 at 9:20 am #6773Worst update ever, thanks dev. Ill continue to kill for gears and resources and just farm myst till my infamy runs out.
April 4, 2018 at 7:30 am #6812Lol people should not have to rely on killing others and raiding to get gear and resources so im glad there has been measures taken against PvP players it is necessary . Dont be LAZY go out and get ur own S!#%.
Its sad when you see good people quit because of bullies, it ruins the longevity of servers . But then again maybe to some this is their goal .. I hope the evil ones find peace within themselves. this game is great and should be enjoyed by all kind of players PvP , Farmers , Role players, etc.
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