As of right now, 2 of the 4 runes on rep kits and bandages are absolutely useless. So, even if I make a S5G5 bandage, it will be worth the same as a regular bandage. Why not make it so each level of a glowing or stained rune adds one repairing or healing level? So, to clarify, my S5G5 will now have +10 healing, which makes it good, as a S5G5 item should be.
its a neat idea, I’d also be happy if it just defaulted to Ancient instead of any other perk though, at least then I could get to the higher level healing faster
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