2nd location to build thats not pvp

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Viewing 8 posts - 16 through 23 (of 23 total)
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  • #6724
    keebo

    Lvl 7 USWest
    Goblin
    Posts: 87

    well in that case, sounds good, but it does need to be a high requirement in order to vote, to prevent from making alts and voting unfairly.

    #6744


    Skeleton
    Posts: 181

    Bandwagoning would still make it abuseable

    #6770


    Turtle
    Posts: 6

    Voting should be done with dollars. I would be willing to pay a small fee or sub to support the server style I want to play in. It also supports the dev, allowing him the ability to create and run tbe server.

    #6772
    Laudimf

    Lvl 149 Brazil
    Polar Bear
    Posts: 25

    well, i suggest a limit player that one tribe can have, like 20 members or so, this will stop power abuse alot.

    #6775


    Goblin
    Posts: 56

    No. We do not need any pay2win mechanics in the game whatsoever Maturin. The dev already made it very, very clear there weren’t going to be anything like that. We most certainly don’t need it on a mechanic that dictates KoS status so the players that spend a lot of money on the game can just oust anyone that doesn’t at a whim.

    I don’t understand why you people are actually advocating to make PvP even MORE of a hugbox, but, yeah. Sure the game is a community game too. But, it’s not really MORE of a community game than a sandbox. Placing all these limitations and restrictions kill the fun aspect of the game. If you want to play something more peaceful, no risks, this game isn’t for you.

    #6780


    Turtle
    Posts: 6

    I dont know whete you read “play to win.” I am suggesting a subscription, or pay to play.

    The game is pvp, but not just pvp…or it would be a 1st person shooter. This requires things to be balanced around things beside pvp. Go play a shootet if that is what you want…or maybe AO. Real nice class of people play that game.

    The game also needs email verification. You could put anyone’s email in and play an alt in this alt-fest.

    #6784


    Turtle
    Posts: 8

    All I can say is sadly this is what always happens in open pvp games, and why most open pvp games are dead after a few months, because of this exact same stuff going on. One solution is to have some instanced housing where only the owner or friends they allow can enter it. Doesn’t have to be a huge plot of land, just enough to make a small house for storage.

    Speaking of storage, can we get some actual storage please? like a chest to store things in insted of just dropping them on the floor?

    That said, i’d play on a server where housing you make can’t be broken into, but each player only has a limit for how big it can be, to make sure there is enough space. Sure some people may group up to block off parts of the map, but then you could just banhammer them, and the gm can instagib the walls. Anything you place in the world it can be found out that you put it there. So you can’t really hide.

    #6790


    Goblin
    Posts: 56

    Any sort of subscription or buyable thing that isn’t simply a cosmetic that gives no actual benefit is a ‘Pay2Win’ mechanic. Anything that DIRECTLY makes a player more powerful or have more advantages than another play that can be purchased with real life money is automatically a pay to win mechanic.

    Pay to Play is even worse.

    So, I mean, that’s specifically where I read that. Exactly what you’re suggesting is exactly what I am saying is bad and the Dev stated they were against.

Viewing 8 posts - 16 through 23 (of 23 total)

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